LCOV - code coverage report
Current view: top level - app - AttributeAccessToken.h (source / functions) Hit Total Coverage
Test: lcov_final.info Lines: 1 1 100.0 %
Date: 2024-02-15 08:20:41 Functions: 1 1 100.0 %

          Line data    Source code
       1             : /*
       2             :  *
       3             :  *    Copyright (c) 2022 Project CHIP Authors
       4             :  *    All rights reserved.
       5             :  *
       6             :  *    Licensed under the Apache License, Version 2.0 (the "License");
       7             :  *    you may not use this file except in compliance with the License.
       8             :  *    You may obtain a copy of the License at
       9             :  *
      10             :  *        http://www.apache.org/licenses/LICENSE-2.0
      11             :  *
      12             :  *    Unless required by applicable law or agreed to in writing, software
      13             :  *    distributed under the License is distributed on an "AS IS" BASIS,
      14             :  *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
      15             :  *    See the License for the specific language governing permissions and
      16             :  *    limitations under the License.
      17             :  */
      18             : 
      19             : #pragma once
      20             : 
      21             : #include <access/Privilege.h>
      22             : #include <app/ConcreteAttributePath.h>
      23             : 
      24             : namespace chip {
      25             : namespace app {
      26             : 
      27             : /**
      28             :  * AttributeAccessToken records the privilege granted for accessing the specified attribute. This struct is used in chunked write
      29             :  * to avoid losing privilege when updating ACL items.
      30             :  */
      31             : struct AttributeAccessToken
      32             : {
      33             :     ConcreteAttributePath mPath;
      34             :     Access::Privilege mPrivilege;
      35             : 
      36        2030 :     bool operator==(const AttributeAccessToken & other) const { return mPath == other.mPath && mPrivilege == other.mPrivilege; }
      37             : 
      38             :     bool Matches(const ConcreteAttributePath & aPath, const Access::Privilege & aPrivilege) const
      39             :     {
      40             :         return mPath == aPath && mPrivilege == aPrivilege;
      41             :     }
      42             : };
      43             : 
      44             : } // namespace app
      45             : } // namespace chip

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