Matter SDK Coverage Report
Current view: top level - system - SystemLayer.h (source / functions) Coverage Total Hit
Test: SHA:b879ecb8e99e175eea0a293a888bda853da2b19c Lines: 50.0 % 2 1
Test Date: 2025-01-17 19:00:11 Functions: 33.3 % 3 1

            Line data    Source code
       1              : /*
       2              :  *
       3              :  *    Copyright (c) 2020-2021 Project CHIP Authors
       4              :  *    Copyright (c) 2016-2017 Nest Labs, Inc.
       5              :  *
       6              :  *    Licensed under the Apache License, Version 2.0 (the "License");
       7              :  *    you may not use this file except in compliance with the License.
       8              :  *    You may obtain a copy of the License at
       9              :  *
      10              :  *        http://www.apache.org/licenses/LICENSE-2.0
      11              :  *
      12              :  *    Unless required by applicable law or agreed to in writing, software
      13              :  *    distributed under the License is distributed on an "AS IS" BASIS,
      14              :  *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
      15              :  *    See the License for the specific language governing permissions and
      16              :  *    limitations under the License.
      17              :  */
      18              : 
      19              : /**
      20              :  *    @file
      21              :  *      This file contains declarations of the
      22              :  *      chip::System::Layer class and its related types, data and
      23              :  *      functions.
      24              :  */
      25              : 
      26              : #pragma once
      27              : 
      28              : #include <type_traits>
      29              : #include <utility>
      30              : 
      31              : // Include configuration headers
      32              : #include <system/SystemConfig.h>
      33              : 
      34              : #include <lib/core/CHIPCallback.h>
      35              : 
      36              : #include <lib/support/CodeUtils.h>
      37              : #include <lib/support/DLLUtil.h>
      38              : #include <lib/support/LambdaBridge.h>
      39              : #include <system/SystemClock.h>
      40              : #include <system/SystemError.h>
      41              : #include <system/SystemEvent.h>
      42              : 
      43              : #if CHIP_SYSTEM_CONFIG_USE_SOCKETS || CHIP_SYSTEM_CONFIG_USE_NETWORK_FRAMEWORK
      44              : #include <lib/support/IntrusiveList.h>
      45              : #include <system/SocketEvents.h>
      46              : #endif // CHIP_SYSTEM_CONFIG_USE_SOCKETS || CHIP_SYSTEM_USE_NETWORK_FRAMEWORK
      47              : 
      48              : #if CHIP_SYSTEM_CONFIG_USE_DISPATCH
      49              : #include <dispatch/dispatch.h>
      50              : #elif CHIP_SYSTEM_CONFIG_USE_LIBEV
      51              : #include <ev.h>
      52              : #endif // CHIP_SYSTEM_CONFIG_USE_DISPATCH/LIBEV
      53              : 
      54              : namespace chip {
      55              : namespace System {
      56              : 
      57              : class Layer;
      58              : using TimerCompleteCallback = void (*)(Layer * aLayer, void * appState);
      59              : 
      60              : /**
      61              :  * This provides access to timers according to the configured event handling model.
      62              :  *
      63              :  * The abstract class hierarchy is:
      64              :  * - Layer: Core timer methods.
      65              :  *   - LayerFreeRTOS: Adds methods specific to CHIP_SYSTEM_CONFIG_USING_LWIP and CHIP_SYSTEM_CONFIG_USE_OPEN_THREAD_ENDPOINT.
      66              :  *   - LayerSockets: Adds I/O event methods specific to CHIP_SYSTEM_CONFIG_USING_SOCKETS.
      67              :  *     - LayerSocketsLoop: Adds methods for event-loop-based implementations.
      68              :  *
      69              :  * Threading notes:
      70              :  *
      71              :  * The SDK is not generally thread safe. System::Layer methods should only be called from
      72              :  * a single context, or otherwise externally synchronized. For platforms that use a CHIP
      73              :  * event loop thread, timer callbacks are invoked on that thread; for platforms that use
      74              :  * a CHIP lock, the lock is held.
      75              :  */
      76              : class DLL_EXPORT Layer
      77              : {
      78              : public:
      79              :     Layer()          = default;
      80            0 :     virtual ~Layer() = default;
      81              : 
      82              :     /**
      83              :      * Initialize the Layer.
      84              :      */
      85              :     virtual CHIP_ERROR Init() = 0;
      86              : 
      87              :     /**
      88              :      * Shut down the Layer.
      89              :      *
      90              :      * Some other layers hold pointers to System::Layer, so care must be taken
      91              :      * to ensure that they are not used after calling Shutdown().
      92              :      */
      93              :     virtual void Shutdown() = 0;
      94              : 
      95              :     /**
      96              :      * True if this Layer is initialized. No method on Layer or its abstract descendants, other than this and `Init()`,
      97              :      * may be called from general code unless this is true. (Individual Impls may have looser constraints internally.)
      98              :      */
      99              :     virtual bool IsInitialized() const = 0;
     100              : 
     101              :     /**
     102              :      * @brief
     103              :      *   This method starts a one-shot timer.  This method must be called while in the Matter context (from
     104              :      *   the Matter event loop, or while holding the Matter stack lock).
     105              :      *
     106              :      *   @note
     107              :      *       Only a single timer is allowed to be started with the same @a aComplete and @a aAppState
     108              :      *       arguments. If called with @a aComplete and @a aAppState identical to an existing timer,
     109              :      *       the currently-running timer will first be cancelled.
     110              :      *
     111              :      *   @param[in]  aDelay             Time before this timer fires.
     112              :      *   @param[in]  aComplete          A pointer to the function called when timer expires.
     113              :      *   @param[in]  aAppState          A pointer to the application state object used when timer expires.
     114              :      *
     115              :      *   @return CHIP_NO_ERROR On success.
     116              :      *   @return CHIP_ERROR_NO_MEMORY If a timer cannot be allocated.
     117              :      *   @return Other Value indicating timer failed to start.
     118              :      */
     119              :     virtual CHIP_ERROR StartTimer(Clock::Timeout aDelay, TimerCompleteCallback aComplete, void * aAppState) = 0;
     120              : 
     121              :     /**
     122              :      * @brief
     123              :      *   This method extends the timer expiry to the provided aDelay. This method must be called while in the Matter context
     124              :      *   (from the Matter event loop, or while holding the Matter stack lock).
     125              :      *   aDelay is not added to the Remaining time of the timer. The finish line is pushed back to aDelay.
     126              :      *
     127              :      *   @note The goal of this method is that the timer remaining time cannot be shrunk and only extended to a new time
     128              :      *         If the provided new Delay is smaller than the timer's remaining time, the timer is left untouched.
     129              :      *         In the other case the method acts like StartTimer
     130              :      *
     131              :      *   @param[in]  aDelay             Time before this timer fires.
     132              :      *   @param[in]  aComplete          A pointer to the function called when timer expires.
     133              :      *   @param[in]  aAppState          A pointer to the application state object used when timer expires.
     134              :      *
     135              :      *   @return CHIP_NO_ERROR On success.
     136              :      *   @return CHIP_ERROR_INVALID_ARGUMENT If the provided aDelay value is 0
     137              :      *   @return CHIP_ERROR_NO_MEMORY If a timer cannot be allocated.
     138              :      *   @return Other Value indicating timer failed to start.
     139              :      */
     140              :     virtual CHIP_ERROR ExtendTimerTo(Clock::Timeout aDelay, TimerCompleteCallback aComplete, void * aAppState) = 0;
     141              : 
     142              :     /**
     143              :      * @brief
     144              :      *   This method searches for the timer matching the provided parameters.
     145              :      *   and returns whether it is still "running" and waiting to trigger or not.
     146              :      *
     147              :      *   @note This is used to verify by how long the ExtendTimer method extends the timer, as it may ignore an extension request
     148              :      *        if it is shorter than the current timer's remaining time.
     149              :      *
     150              :      *   @param[in]  onComplete         A pointer to the function called when timer expires.
     151              :      *   @param[in]  appState           A pointer to the application state object used when timer expires.
     152              :      *
     153              :      *   @return True if there is a current timer set to call, at some point in the future, the provided onComplete callback
     154              :      *           with the corresponding appState context. False otherwise.
     155              :      */
     156              :     virtual bool IsTimerActive(TimerCompleteCallback onComplete, void * appState) = 0;
     157              : 
     158              :     /**
     159              :      * @brief
     160              :      *   This method searches for the timer matching the provided parameters
     161              :      *   and returns the remaining time left before it expires.
     162              :      *   @param[in]  onComplete         A pointer to the function called when timer expires.
     163              :      *   @param[in]  appState           A pointer to the application state object used when timer expires.
     164              :      *
     165              :      *  @return The remaining time left before the timer expires.
     166              :      */
     167              :     virtual Clock::Timeout GetRemainingTime(TimerCompleteCallback onComplete, void * appState) = 0;
     168              : 
     169              :     /**
     170              :      * @brief This method cancels a one-shot timer, started earlier through @p StartTimer().  This method must
     171              :      *        be called while in the Matter context (from the Matter event loop, or while holding the Matter
     172              :      *        stack lock).
     173              :      *
     174              :      *   @note
     175              :      *       The cancellation could fail silently if the timer specified by the combination of the callback
     176              :      *       function and application state object couldn't be found.
     177              :      *
     178              :      *   @param[in]  aOnComplete   A pointer to the callback function used in calling @p StartTimer().
     179              :      *   @param[in]  aAppState     A pointer to the application state object used in calling @p StartTimer().
     180              :      *
     181              :      */
     182              :     virtual void CancelTimer(TimerCompleteCallback aOnComplete, void * aAppState) = 0;
     183              : 
     184              :     /**
     185              :      * @brief
     186              :      *   Schedules a `TimerCompleteCallback` to be run as soon as possible in the Matter context.
     187              :      *
     188              :      *  WARNING: This must only be called when already in the Matter context (from the Matter event loop, or
     189              :      *           while holding the Matter stack lock). The `PlatformMgr::ScheduleWork()` equivalent method
     190              :      *           is safe to call outside Matter context.
     191              :      *
     192              :      * @param[in] aComplete     A pointer to a callback function to be called when this timer fires.
     193              :      * @param[in] aAppState     A pointer to an application state object to be passed to the callback function as argument.
     194              :      *
     195              :      * @retval CHIP_ERROR_INCORRECT_STATE   If the System::Layer has not been initialized.
     196              :      * @retval CHIP_ERROR_NO_MEMORY         If the SystemLayer cannot allocate a new timer.
     197              :      * @retval CHIP_NO_ERROR                On success.
     198              :      */
     199              :     virtual CHIP_ERROR ScheduleWork(TimerCompleteCallback aComplete, void * aAppState) = 0;
     200              : 
     201              :     /**
     202              :      * @brief
     203              :      *   Schedules a lambda object to be run as soon as possible in the Matter context.
     204              :      *
     205              :      * This is safe to call from any context and will guarantee execution in Matter context.
     206              :      * Note that the Lambda's capture have to fit within `CHIP_CONFIG_LAMBDA_EVENT_SIZE` bytes.
     207              :      *
     208              :      * @param[in] lambda The Lambda to execute in Matter context.
     209              :      *
     210              :      * @retval CHIP_NO_ERROR On success.
     211              :      * @retval other Platform-specific errors generated indicating the reason for failure.
     212              :      */
     213              :     template <typename Lambda>
     214              :     CHIP_ERROR ScheduleLambda(const Lambda & lambda)
     215              :     {
     216              :         static_assert(std::is_invocable_v<Lambda>, "lambda argument must be an invocable with no arguments");
     217              :         LambdaBridge bridge;
     218              :         bridge.Initialize(lambda);
     219              :         return ScheduleLambdaBridge(std::move(bridge));
     220              :     }
     221              : 
     222              : private:
     223              :     CHIP_ERROR ScheduleLambdaBridge(LambdaBridge && bridge);
     224              : 
     225              :     // Not copyable
     226              :     Layer(const Layer &)             = delete;
     227              :     Layer & operator=(const Layer &) = delete;
     228              : };
     229              : 
     230              : #if CHIP_SYSTEM_CONFIG_USE_LWIP || CHIP_SYSTEM_CONFIG_USE_OPEN_THREAD_ENDPOINT
     231              : 
     232              : class LayerFreeRTOS : public Layer
     233              : {
     234              : };
     235              : 
     236              : #endif // CHIP_SYSTEM_CONFIG_USE_LWIP
     237              : 
     238              : #if CHIP_SYSTEM_CONFIG_USE_SOCKETS || CHIP_SYSTEM_CONFIG_USE_NETWORK_FRAMEWORK
     239              : 
     240              : class LayerSockets : public Layer
     241              : {
     242              : public:
     243              :     /**
     244              :      * Initialize watching for events on a file descriptor.
     245              :      *
     246              :      * Returns an opaque token through @a tokenOut that must be passed to subsequent operations for this file descriptor.
     247              :      * Multiple calls to start watching the same file descriptor will return the same token.
     248              :      * StopWatchingSocket() must be called before closing the file descriptor.
     249              :      */
     250              :     virtual CHIP_ERROR StartWatchingSocket(int fd, SocketWatchToken * tokenOut) = 0;
     251              : 
     252              :     /**
     253              :      * Register a callback function.
     254              :      *
     255              :      * The callback will be invoked (with the CHIP stack lock held) when requested event(s) are ready.
     256              :      */
     257              :     virtual CHIP_ERROR SetCallback(SocketWatchToken token, SocketWatchCallback callback, intptr_t data) = 0;
     258              : 
     259              :     /**
     260              :      * Request a callback when the associated file descriptor is readable.
     261              :      */
     262              :     virtual CHIP_ERROR RequestCallbackOnPendingRead(SocketWatchToken token) = 0;
     263              : 
     264              :     /**
     265              :      * Request a callback when the associated file descriptor is writable.
     266              :      */
     267              :     virtual CHIP_ERROR RequestCallbackOnPendingWrite(SocketWatchToken token) = 0;
     268              : 
     269              :     /**
     270              :      * Cancel a request for a callback when the associated file descriptor is readable.
     271              :      */
     272              :     virtual CHIP_ERROR ClearCallbackOnPendingRead(SocketWatchToken token) = 0;
     273              : 
     274              :     /**
     275              :      * Cancel a request for a callback when the associated file descriptor is writable.
     276              :      */
     277              :     virtual CHIP_ERROR ClearCallbackOnPendingWrite(SocketWatchToken token) = 0;
     278              : 
     279              :     /**
     280              :      * Stop watching for events on the associated file descriptor.
     281              :      *
     282              :      * This MUST be called before the file descriptor is closed.
     283              :      * It is not necessary to clear callback requests before calling this function.
     284              :      */
     285              :     virtual CHIP_ERROR StopWatchingSocket(SocketWatchToken * tokenInOut) = 0;
     286              : 
     287              :     /**
     288              :      * Return a SocketWatchToken that is guaranteed not to be valid. Clients may use this to initialize variables.
     289              :      */
     290              :     virtual SocketWatchToken InvalidSocketWatchToken() = 0;
     291              : };
     292              : 
     293              : class LayerSocketsLoop;
     294              : 
     295              : /**
     296              :  * EventLoopHandlers can be registered with a LayerSocketsLoop instance to enable
     297              :  * participation of those handlers in the processing cycle of the event loop. This makes
     298              :  * it possible to implement adapters that allow components utilizing a third-party event
     299              :  * loop API to participate in the Matter event loop, instead of having to run an entirely
     300              :  * separate event loop on another thread.
     301              :  *
     302              :  * Specifically, the `PrepareEvents` and `HandleEvents` methods of registered event loop
     303              :  * handlers will be called from the LayerSocketsLoop methods of the same names.
     304              :  *
     305              :  * @see LayerSocketsLoop::PrepareEvents
     306              :  * @see LayerSocketsLoop::HandleEvents
     307              :  */
     308              : class EventLoopHandler : public chip::IntrusiveListNodeBase<>
     309              : {
     310              : public:
     311              :     virtual ~EventLoopHandler() {}
     312              : 
     313              :     /**
     314              :      * Prepares events and returns the next requested wake time.
     315              :      */
     316              :     virtual Clock::Timestamp PrepareEvents(Clock::Timestamp now) { return Clock::Timestamp::max(); }
     317              : 
     318              :     /**
     319              :      * Handles / dispatches pending events.
     320              :      * Every call to this method will have been preceded by a call to `PrepareEvents`.
     321              :      */
     322              :     virtual void HandleEvents() = 0;
     323              : 
     324              : private:
     325              :     // mState is provided exclusively for use by the LayerSocketsLoop implementation
     326              :     // sub-class and can be accessed by it via the LayerSocketsLoop::LoopHandlerState() helper.
     327              :     friend class LayerSocketsLoop;
     328              :     intptr_t mState = 0;
     329              : };
     330              : 
     331              : class LayerSocketsLoop : public LayerSockets
     332              : {
     333              : public:
     334              :     virtual void Signal()          = 0;
     335              :     virtual void EventLoopBegins() = 0;
     336              :     virtual void PrepareEvents()   = 0;
     337              :     virtual void WaitForEvents()   = 0;
     338              :     virtual void HandleEvents()    = 0;
     339              :     virtual void EventLoopEnds()   = 0;
     340              : 
     341              : #if !CHIP_SYSTEM_CONFIG_USE_DISPATCH
     342              :     virtual void AddLoopHandler(EventLoopHandler & handler)    = 0;
     343              :     virtual void RemoveLoopHandler(EventLoopHandler & handler) = 0;
     344              : #endif // !CHIP_SYSTEM_CONFIG_USE_DISPATCH
     345              : 
     346              : #if CHIP_SYSTEM_CONFIG_USE_DISPATCH
     347              :     virtual void SetDispatchQueue(dispatch_queue_t dispatchQueue) = 0;
     348              :     virtual dispatch_queue_t GetDispatchQueue()                   = 0;
     349              : #elif CHIP_SYSTEM_CONFIG_USE_LIBEV
     350              :     virtual void SetLibEvLoop(struct ev_loop * aLibEvLoopP) = 0;
     351              :     virtual struct ev_loop * GetLibEvLoop()                 = 0;
     352              : #endif // CHIP_SYSTEM_CONFIG_USE_DISPATCH/LIBEV
     353              : 
     354              : protected:
     355              :     // Expose EventLoopHandler.mState as a non-const reference to sub-classes
     356           12 :     decltype(EventLoopHandler::mState) & LoopHandlerState(EventLoopHandler & handler) { return handler.mState; }
     357              : };
     358              : 
     359              : #endif // CHIP_SYSTEM_CONFIG_USE_SOCKETS || CHIP_SYSTEM_CONFIG_USE_NETWORK_FRAMEWORK
     360              : 
     361              : } // namespace System
     362              : } // namespace chip
        

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